Tuesday, August 7, 2012

Time Using

So I had a conversation with Ben and I mentioned that I had done fanfictions of characters that I play, He suggested that I should put them on a blog much like he has done therefore the two previous posts. The first one was a D&D 4th ed character that I was playing, but we only had 3 sessions before we canned the campaign. and the second one is something I wrote up because I had to expand on the three leaders that my orc army has in an upcoming campaign. I was the first person to place my armies and so I had to have names and stats, as such I forwarded the following information to Davo.

Big Bad Warboss Skuzbag da Slow - Hex 26

- Black Orc Warboss on foot with Shield, and the Armour of Gork.

Boss Vorbash - Hex 35

- Black Orc Warboss on War Boar with Shield, Basha's Axe of Stunty Bashin', Talisman of Preservation and an Ironcurse Icon.

Boss Bishnak - Hex 15

- Orc Warboss on Wyvern with a Sword of Might, Enchanted Shield and Talisman of Endurance.

Unfortunately I did have have the time to properly give them names or think about their personalities. But then I encountered the problem of having to retroactively give them more back story. Thus I chose to write a fanfiction a term I found when trying to find out the titles that empire lords would use. I think I spent about half a day on the orcs and maybe two full days on Voadkyn, Voadkyn had a lot more research and thought.

I believe the time that I spent on these writings was Well Spent rather than Time Wasted. I also noticed that doing these things was one of the few times that my mind is totally absorbed into something, a phenomenon that never happens while doing assignments.

Blood in the Badlands


The account of Landsknecht Gordo Leichbart before Balthasar Zuchav, Earl of Lukovitch on his return from a skirmish against the new Incursion of orcs lead by Skuzbag the Slow.

B: Where are you men Landsknecht, and what happened to the glorious skill of the Landsknechte of The Open Plain

G: Well sir the orc inc....

B: No excuses now Landsknecht we hired you to collect information on the new incursion of Skuzbag the Slow, and the handsome amount that we are willing to pay will be more than enough for you to recoup your losses if it is as thorough as I am to believe..... It is very thorough is it not?

G: Yes sir

B: Carry on then.

G: Well sir we scouted the area around Mount Bloodhorn and caught sight of Vorbash and his Boar riders but they were far off and hunting down caravans so we journeyed on...

B: Go on

G: Well, after several days march through the mountains we caught sight of a wyvern scouting us, we assume with Bishnak on top, so we prepared for a battle. but nothing eventuated, we continued on until we found a Black Orc with a pet snotling smashing his axe into the side of the mountain. By our information this would be Skuzbag the Slow. We were hesitant to approach, suspecting a trap and just as we had prepared our weapons, the Skuzbag let out a horrific war cry...

B:...

G: Well the mountain erupted with Orcs and Goblins of all kinds, a group of black orcs swarmed to Skuzbag and hundreds of snotlings charged in front. Two savage orc shamans were seen chanting in a frenzied state and a group of orc BigUns with spear and shield charged into view. We held our ground but the orcs seemed happy to wait for us. As our group easily outnumbered them I called for a charge to destroy them. As we got closer the black orcs counter charged us with Skuzbag smashing through our ranks with the force of a steam tank. We were holding our own and gaining ground when I took a breath to marvel in the glories of Sigmar. But in the sky was not a vision of holiness but of a wyvern and two giant green hands holding a handful of squirming orcs and goblins. These handfuls were placed behind our ranks and fear gripped some of our units as screaming fanatics with a distinct  style smashed through our ranks. Our canoneers who had shot several shells into the black orcs to minimal effect then sought to have a last ditch effort at Bishnak on the wyvern before they were overrun by a group of spider riders.... I think I forgot to mention them...

B: No this is fine, your information is being extremely useful.

G: Oh, well this isn't even the interesting part, They got a straight shot off, a direct hit, I could have sworn that the ball was going right for him, but at the last second the ball disappeared in a puff of green smoke. On the horizon, I could see a massive Araknarok Spider and a green giant ambling towards us and I knew we should make a tactical withdrawal.

G: Well we cut through the enemy lines that barred our retreat slaying all that stood in our path with the biguns and black orcs taunting us as we fled. They did not lay a dedicated chase though and we thought our withdrawal successful. But before we had run a mile a huge dust storm clouded the horizon and I struggled to control my troops as the gutless weaklings broke rank. When I had called them back under control I called for my horsemen to make an escape and give a report of the battle while we made a distraction. A group of savage orcs flanked them in the dust and I saw several fine knights fall. I had given up on making a withdrawal and decided that my salvation would come through the blood of my enemies and my troop stood fast and met the enemy with passion and valour.

B: This story has come to an interesting conclusion, how are you here today if your troop made a valiant last stand I hope you will not presume to tell me that you singlehandedly destroy an entire orc war band.

G: Unfortunately no... I was captured and forced to watch as the green horde performed unimaginable acts of horror on my men. I saw boar riders pull my captains apart and orc archers pepper the injured with arrows. I saw snotlings feed mushrooms to my men, mushrooms that turned them green AND MADE THEIR GUTS EXPLODE FROM WITHIN....... @##&*&@#&*    @#&@#$&*    *&@#& .......I'm sorry sir I will contain my anger

B:...

G: Well the Black orc war boss stood before me and confirmed our suspicions that they had congregated together in an effort to control the flying fastness, but he also corrected some of our previous information showing them to be greatly underestimated.....  It turns out the both Skuzbag and Vogash had been black orcs in Grimgor's immortals but they had been left behind when a cavern had collapsed on them. There was quite an argument between the orcs over this, it seems that Skuzbag thought that it was the rocks who were attacking him and Vorbash thought it was the dwarves who had sabotaged the tunnel. Oh and Skuzbag's title is not the slow but rather the... Ahem... Skuzbag RokSmasha Da Destroya O RokFings... heh, and Vorbash is.... Vorbash FaceMuncha Da Fasterer ..., which he explains, is because he is faster than the flying fastness. I was also privy to information concerning  Bishnak ..... Bishnak Skypuncha Da Circus Masta... it seems that he is an orc who has taken a fondness to collecting various different creatures which is shown by the mottled nature of his army, the Araknorok and the giant are his it seems, though Skuzbag said that they were going to borrow them a bit.

G: I also collected some information concerning the captains. Rakrak NoseBittah leads a group of savage orc boar riders with dual weapons for Vorbash. It was these orcs who slew my knights. Badzag GutStabba is the captain of Skuzbag's Big Uns all armed with spear and shields. I believe there to be a special group of fanatics but as the goblins are very secretive about them I was unable to find out anything more, I also heard some squigs but they might have just been for food.

B: well this information has been wonderfully precise and I thank you for offering your life and the lives of your men for the benefit of the empire, you will be sufficiently rewarded for your trouble and I can replenish the core of your mercenary troops from my reserves. Once again thank you for your service.

Here ends the account of the meeting between Landsknecht Gordo Leichbart before Balthasar Zuchav, Earl of Lukovitch

Yes, the footnotes worked

Greetings my fellow brother in the search for true lore,
      I have here compiled a brief understanding of a character of interest for both you and I. the Character in question is of course Voadkyn the werewolf. I hope the following information comes to you in good stead with your own research and creates mirth where there might not have been.

      As always, birth is a good beginning and for Voadkyn this occurred in Moonwood[1] to a werewolf[2] tribe of the "People of the Black Blood."[3] Voadkyn received his name from an elder who had travelled to Cold Wood and met the local inhabitants - Voadkyns[4] -tree giants known for their dislike of jovial behaviour and preference for brooding and silence.
      Voadkyn exhibited the traits of his namesake not willingly joining in the play-fights of his brothers and often throwing fights organised by the tribes. Wary of the spotlight he preferred to remain in the shadows. When it was revealed that his lycanthropic nature was playing second fiddle to the Tuathan[5] blood in his veins the tribe was all too happy to comply.
      Despite his more passive shape change forms, the tribe did not disown him and welcomed the fruits of his hunting. Voadkyn had an unnatural endurance and could remain motionless for days with his longbow ready, waiting for the opportune time to strike.
      He would have lived out the rest of his days in the same way if not for a travelling priestess of Malar. While his tribe were devout followers of Malar, they rarely had contact with a priest or priestess. This lack of contact had let Voadkyn and his longbow slip through a crack. While they themselves did not use bows or ranged weapons, the tribe did not condemn Voadkyn for doing so. This was rectified when the travelling priestess announced that the tribe would celebrate the High Hunt[6] and chose Voadkyn to be the mark due to his heretical hunting style." Taste the blood of those you slay, and never kill from a distance."[7]
      Using a combination of stealth and traps Voadkyn easily escaped the bloodthirsty werewolves his tribe had become. Knowing that he was therefore exempt from further High Hunts and the unlikeliness that the priest chose him in the first place, Voadkyn asked for a prized tribal Carrikal. The carrikal has immense significance for the tribe as it was made from the jawbone of one of the tribe's great leaders. Voadkyn then vowed to make his kills as bloody as the jagged weapon would allow, uphold the tribal law and hold to the teachings of Malar.
      However, it was not long before he could feel the piercing eyes of his fellow tribe-members and their jealousy that a runt would receive such an esteemed weapon. A tribal outcast was a bad thing to be in werewolf territory but that was what Voadkyn found himself becoming. One day whilst hunting a quarry, that would create respect in the eyes of his tribe and Malar, he went beyond his tribe's border. Losing his quarry despite a hunt that made Malar proud, Voadkyn's Tuathan blood cried out to continue. To continue the hunt of prey unknown in lands unknown. At this turn of events, the night that had always been Voadkyn's friend began to bear its fangs. As Voadkyn continued he heard the howls of wolves in the air and saw the shadows move with images of ghostly wolves, the tribe was hunting him.
      Running from a tribe that he continued to see in the shadows and following the wonder-lust of his Tuathan blood he ventured towards civilisation. When Voadkyn first encountered the creatures known as sheep, he was pleasantly surprised that such a dumb animal existed for his consumption. Unfortunately, simple dogs or farmers with sticks (not much of a challenge for a werewolf runt who had mastered his shape-changing and stealth techniques) often guarded the sheep. The adventurers that soon followed proved to be more difficult. Nevertheless, the equipment they possessed was an adequate reimbursement. Thus too was Voadkyn's life until arriving in Moonstair.  
      In Moonstair Voadkyn heard the summons to create an adventuring party. The goal was to investigate strange disappearances in the surrounding forest. While the mayor was apparently clueless to the contributing forces to Voadkyn's keen senses there was the smell of undeath. For the Voadkyn's tribe, who revelled in blood and the thrill of the hunt, the scourge of the undead was an unnecessary evil that would be best back in the ground. The possible sojourn to the fey-world solidified the deal; a chance to return to the land of his ancestors was an unmissable opportunity. However, this sojourn to the undead-tainted fey-world had an unforeseeable side effect for Voadkyn. The taint on the land attached itself to Voadkyn making a shadowy character literally shadowy.[8]
     
      Now this story has not yet reached a conclusion, and using my vast unknowable powers I have seen into Voadkyn's soul. I have seen his wishes and desires, what he hopes to attain in the short and long-term, such information that I am willing to share with you for your reading pleasure. Voadkyn is currently choosing to continue with this adventuring party confident that he can disappear into the shadows should things go awry. He is reluctantly optimistic that this party, this tribe can and will protect its members should or when his past life catches up to him. Until that time it seems that Voadkyn will continue to train his stealth techniques, master his bloodthirsty fighting style, all the while stretching his legs for the inevitable time when again he will be on the run.[9]


P.S.  I have yet to research the particular tribe that Voadkyn was born into or even the fate of his sires, as I am sure that you would be better able to find information on such topics. A clarification should be made into the reason why Voadkyn runs. I for one have not found any evidence that his tribe is actually hunting him. I am currently entertaining the possibility that his mind is simply creating these fantasies as result of worshiping his bloodthirsty deity and the guilt that often accompanies those fellows who seek paths of evil rather than good.
P.P.S       If any clarification needs to be made please write me and I will be hasty to respond.
Your friend, the one writing this letter


[1] http://forgottenrealms.wikia.com/wiki/Moonwood
[2] Werewolves have the shape-changer sub-type however, as a Tuathan I do not. Can I? If I did then I should probably also be allergic to silver, or maybe because I am a runt I did not pick-up that weakness. Another awesome feature of lycans is that they are bearers of disease, that would be another one of those little perks that I love adding to my characters :P
[3] http://forgottenrealms.wikia.com/wiki/People_of_the_Black_Blood
[4] http://forgottenrealms.wikia.com/wiki/Voadkyn
[5] Tuathans are born with fey blood however they are not qualified as fey. Can I be?
[6] http://forgottenrealms.wikia.com/wiki/High_Hunt
[7] http://forgottenrealms.wikia.com/wiki/Malar

[8] Haunting shade [multiclass skill] changes my origin to shadow, having written this footnote last it might be that you can only have one origin, if in the case this is true then I don't really need to have the fey Origin as well. Because I can't :P
[9] Paragon path (Intrepid Scout)